Olik’s Redemption is a hack n’ slash third person adventure game created by Bottled Armada, a team of student artists, programmers, and producers, including myself.
This was a fun and interesting project to bang my head against and I worked with some wonderful and stubborn people!
I personally was the driving force on the Combat (controls, numbers and collisions,) and wrote both the Camera system (Sample code of which is available under the “About” section of this website) as well as the AI.
Outside of code, I was the Gameplay and Design lead, in charge of pushing the vision of the game and keeping it fun and entertaining.
See a run-through of the final build: YouTube
Download the game and find more information at DigitalAlchemyStudios.com